Soniqs Departs from VALORANT Competitive Scene
Soniqs announced yesterday they will be stepping back from the VALORANT competitive scene for the time being following the recent Challengers LCQ tournament. The team, consisting of players Runi, Shonk, PureR, Mina, and Nerve, made it as far as the Lower Bracket Finals before being eliminated from the tournament.
In light of the conclusion of the Challengers LCQ, Soniqs has released the team members from their contracts, allowing them to pursue other opportunities in VALORANT. The team had a storied history, with the initial roster, IyeN, Crunchy, dizzyLife, Bob, and pl1xx, previously crowned the number one team in Australia under the banner of EXO Clan. This was not only Soniqs' first foray into the VALORANT competitive scene but also the players' first chance to compete in North America.
Soniqs first became interested in the VALORANT scene due to the game's rapidly growing popularity and the potential for a strong competitive scene. Additionally, the organization was impressed by the support and resources provided by the game's developer, Riot Games, for the growth and development of the esports scene. Ultimately, Soniqs believed entering the VALORANT scene could provide a platform for talented players to showcase their skills and reach new heights in the competitive gaming world.
"We are proud of the team's accomplishments and want to thank them for their dedication to the organization. We wish them the best of luck in their future endeavors and look forward to following their journey," said Seth Hoffman, General Manager of Soniqs.
While Soniqs leave the VALORANT competitive scene for now, the organization will continue to follow the space. As tier 2 and tier 3 continue to develop, Soniqs will consider new ways to compete in the space. Soniqs would like to extend their thanks to the fans for their support throughout the journey and wishes the team members all the best in their future endeavors.